Běžte do Khoondy a v počítači přeprogramujte věže tak, aby střílely po milici (10 Computer Spikes). The latter seemed to be removed when Master Vrook was caught by the mercenaries in … During the First Jedi Purge, Azkul brought the group to the grassy, strategically-placed yet thinly-populated Outer Rim world of Dantooine. 1. It is also helpful to have a Jedi on the team, as you will be facing quiet a few enemies around the tomb. He will end the fight prematurely and escape from the cave. Vrook becomes caught on the edges of the desk and planters in the room. Once inside the tomb you will have to face Sith Lords and generals. When you reach a plateau, take a left and storm the military barracks. Walk to the north where a group will emerge from enclave and head for the hills. 3318 jours après Championnat star wars miniatures d'Europe. At the end of this path is a lever that will help to open the main gate. In the south eastern wing of the building across from the militia headquarters there is a control panel that can now be accessed. 6 - Saedhe & Crash Site He's looking for lost atmospheric sensors. As you approach the Enclave there is a dead end path to the south that leads to a battle against a group of kath hounds. Across from the barracks is a turret station. Check the area to the left and right of the tomb entrance to find alcoves containing items. When you first enter to the caves, head towards the western paths. Deep in the caves you come upon a mercenary encampment and a crystal chamber. You can sell the moister vaporator he drops to one of the farmers back at the Khoonda. The only other way to pass this section is by using Bao-Dur's arm if he is on your team. Walk to the east of the Khoonda building. Then search the tomb to find another lightsaber.IzizWhen you land in Iziz you will have to battle a hoard of royal guards. Midway through the tunnel you can sneak past the minefield and disable a sensor that alerts the enemy to your presence. When I got there, I headed over to the Enclave but I can't enter the door to meet them. You meet up with the general and make demands for your work. Just started kotor 2 for the first time and into the void a star wars book and iv just been lost in the lore and how amazingly huge, detailed , and intresting it all is makes me wonder why there still bothering with the ark now when theres so many amazing side stories and such to be told, seriously over whelming how much info there is in the SW universe Head to the north first and face some Boma. Choose to listen to his tales of the power of the dark side. In one of the droids you find a condenser that belongs to Akkere, the merchant outside of the base. Chose promise chose du, voici la solution intégrale de Kotor II. It will encounter a group of Sith in the center of the area. This will earn you some dark side points. You will face a mine field and a few royalist troops on the way up the ramp. Now run to the south western room which is guarded by Sith Troopers. He appeared in the second game. They're planning to take Khoonda and he asks me to cripple Khoonda's defenses. The powerful force powers of Visas will come in handy for this battle. Elle refusa, Azkul pris la fuite et lança une bonne dizaine de ses hommes contre elle. On the way through the hall, be sure to break into the museum and take the Jedi artefacts on display. Overload the computer terminal near the storage room door to force the room open. Use the workbench to add them to your weapons, then activate the droid next to the bench and send it off on a patrol of the area. There are a lot of them, but they fall quickly. Evidently this is definitely therefore. Kavar BattleYour old friend Kavar is in the throne room as the last line of defense. Search the corpses to find a double bladed light. Speak to a man named Nallek here and he will seek a confrontation. Choisissez le niveau que vous voulez: Introduction | Prologue | Péragus | Télos | Nar Shadaa | Dantooine | Dxun | Ondéron | Tombeau de Freedon Nad | Ondéron, le retour | Korriban | Attaque de Télos | Malachor IV | Ebon Hawk | Captures d'écran. He sends waves of droids at you along with the royal guards. Using an expert droid, set the turrets to attack friendlies to earn dark side points. There are divergent paths inside the tomb. Lob some detonators their way and tear into the group with some force powers. When you land in Iziz you will have to battle a hoard of royal guards. Midway through the tunnel you can sneak past the minefield and disable a sensor that alerts the enemy to your presence. There is a Drexl Larva guarding the throne room. Use the security skill to compromise this entrance and loot the room inside. Stay away from the power couplings, they are set to explode and deal out heavy damage. However the achievement just won't fire. Be sure to set the terminal to explode in enough time that you can avoid the blast. After this fight you will slay the queen with some help from your allies. Pick up the supplies scattered around camp, and make a dash for the second power generator in the northwest. The beast will not take as much damage as other enemies from force powers, but a few bursts of lightning are enough to take it down. tpexrath 10 years ago #2. are you talking about the quest where everybody thinks your a jedi and hates you for it? This will not effect your alignment in any way. There are divergent paths inside the tomb. Here you can bask in the power of the Dark Side in order to learn new dark force powers. The Best PlayStation Deals for January 2021, Where to Buy 2021 Gaming Laptops with the Newest GeForce RTX 3060, RTX 3070, and RTX 3080 Video Cards, Star Wars Knights of the Old Republic II: The Sith Lords, Things Ghost of Tsushima Doesn't Tell You. You can choose to take a quest from him that involves killing the hoards of kinrath that infest the caves on the Khoonda plain. A woman named Daraala sells some useful Jedi artefacts and will give you a quest to bring dead bodies up from the enclave sub level. The sub level is crawling with Laigrek which are the most powerful beasts you have faced yet. Now you are free to leave the building. Speak to Daarla the grey haired woman amongst the mercenaries to collect the reward for finding the dead bodies inside the enclave. I was Ralon, known throughout this camp for the many artifacts of value that I have got uncovered. Also, search the large cluster of crystals in the center of the room to find a special, character specific crystal for your lightsaber. After the assault on the base begins you will face Master Vrook at the center of the base. Take them down, then search the room until you trigger the Dark Side energy. Or you can overload the terminal next to the droids and blow them all to hell. -  Des Héros et des Vilains prélogiques au programme ! Across from the barracks is a turret station. Master Vrook is a tough opponent. You will face two waves of three Sith troopers before you reach the Sith master. Lob some detonators their way and tear into the group with some force powers. The last of these droids are equipped with freezing rays that can be a bit annoying if you do not have cold deterrent equipment. 4. Which is where this Star Wars: Knights of the Old Republic 2 lightsaber guide comes in. Soluce de Kotor 1: Star Wars: Knights of the Old Republic. Master VrookAfter the assault on the base begins you will face Master Vrook at the center of the base. You can sell the moister vaporator he drops to one of the farmers back at the Khoonda. Now you are free to leave the building. Il y a cinq ans (donc durant Kotor 1, mais on ne l'apprend que dans Kotor 2) Malak a cherché a détruire la carte stellaire se trouvant sur Dantooine et conduisant à la Forge Stellaire (mais trop tard - le nouveau Revan avait déjà réussi à la faire parler) en s'acharnant sur les ruines étranges, près de l'Enclave (là où, actuellement, se tient le camp des mercenaires d'Azkul). -  Vador revient, mais les Rebelles sont en pause. Then, use the computer terminal to set them against the Khoonda troops. (Bis repetitae), -  Alan Tudyk affirme ne pas participer au tournage. In the south eastern wing of the building across from the militia headquarters there is a control panel that can now be accessed. If you are a female character, he will join your party. First, disable all of the mines on the eastern and western sides of the building. At the western door you will run into a group of mercenaries that seek to collect the bounty on your head. Last Edited: 6 Oct 2017 6:45 am. Extract the "My Dantooine Statue" mod, taking care to insure that both the "TSLPatcher.exe" file and "tslpatchdata" folder are extracted to the same folder (these files can be extracted to any folder on your hard drive EXCEPT those within the SWKotOR2 folder hierarchy). Or you can overload the terminal next to the droids and blow them all to hell. There are Sith guarding the northern hallway and royal guards to the south. These beasts are quite aggressive but fairly easy to deal with. Be sure to set the terminal to explode in enough time that you can avoid the blast. Inside the EnclaveWhen you enter the enclave head north to find a small room where a man named Jorran is trapped. Demand more money and he will increase the reward by 50%. You will reach a mercenary stronghold where master Vrook is trapped behind a force field. The rest of the cave is filled with kinrath and their more deadly cousins the hive kinrath. Manaan 7. Pour plus d’informations, Dantooine est une planète verdoyante, faite de prairies et de collines, où tout laisserait penser qu’il y fait bon vivre. After the general takes his leave, walk up the sky ramp to the palace. In the next room you will fiind Kiph, kill him for his acts against you. Speak to the Disciple and search the bodies in the archive, then return to the enclave entrance. Any help resolving my issue and getting into the Enclave would be much appreciated. Also, if you've killed the kinrath in the crystal cave, speak with Zherron for the reward. This area is filled with kinrath, but by this time you have become powerful enough to wipe them from the fields without much effort. Search the containers on the perimeter of the port before continuing on. Enter this building and use the control console to deactivate the force field up ahead. Stay away from the power couplings, they are set to explode and deal out heavy damage. Equip items that will cancel these effects and use your own force powers against him. For this quest you are going to need stealth, demolitions, and repair abilities to fully take advantage of the environment. On the way through the hall, be sure to break into the museum and take the Jedi artefacts on display. Also note that simply copying the files within "tslpatchdata" to your "Override" folder will not properly install the mod. You will face two waves of three Sith troopers before you reach the Sith master. Back on Dxun, general Tobin has contacted you in hopes that you will lead an attack on a Sith camp and the merchant quarter of Onderon. Disable his terminal and the door in the center of the area will swing open. Crash SiteWalk to the east of the Khoonda building. In the southeast of the building there is a room containing a man named Zherron. When you enter the enclave head north to find a small room where a man named Jorran is trapped. This will earn you dark side points. When you enter the thrown room, if you have the battle meditation force power you can use it to rally the troops against the royal guards. The crystal caves are directly east of the town. Forget about the caves for now and instead walk north towards one of the two openings to the enclave courtyard. Pokemon leaf green download gba. ' Force lightning works well against the three enemies. Use this evidence to wring some hush money out of Akkere to earn dark side points. Speak to the Disciple and search the bodies in the archive, then return to the enclave entrance. First, travel to the left where you will face elite troopers and more apprentices. You will face a mine field and a few royalist troops on the way up the ramp. The south eastern section of the enclave contains the storage room that is filled with rare items. After siding with Azkul, head to the northern security door, open it, enter and loot the huge array of items and weapons inside at Khoonda (#13). Search Vrook's corpse for some lightsabre upgrades and then leave the planet. The general offers his thanks and you return to Dxun. Aussi, le scénario vous sera dévoilé le moins possible ! Then, strike him down and take the power for yourself. Keep heading to the east and south until you come across the Matale Grounds. Star Wars KOTOR 2 Wiki Guide. Top Contributors: IGN-GameGuides, Sabre884, IGN-Cheats + more. Also, search the large cluster of crystals in the center of the room to find a special, character specific crystal for your lightsaber. Liens. This sequel to the blockbuster RPG features an all-new, more perilous storyline, new characters, classes, locations and force powers. Master Vrook is a tough opponent. As you exit the space port, if you take a left you will run into a trader named Akkere. This starts in mined tunnels just outside of the camp. In the center of the room there is a terminal that requires operators to be inserted in order to solve an equation. Here you can bring three droids back online and optimize their abilities. When you enter the thrown room, if you have the battle meditation force power you can use it to rally the troops against the royal guards. He sells an HK control cluster if you haven't already found this item and activated the HK unit on the Ebon Hawk. As you climb the ramp to the tomb you will need to use a range of force powers against the swarms of enemies. Playing next. The last of these droids are equipped with freezing rays that can be a bit annoying if you do not have cold deterrent equipment. When Kreia interrupts the battle he is almost at his end. The Exchange hoped to use Dantooine, which had nearly been severed from the Galactic Republic following the loss of the Jedi Enclave, as their base of smuggling operations. The terminal in this area is just ahead, choose to disable it. Now, take the northern hall towards the slicer. Continue up the sky ramp into another group of officers. Return to Dxun and the Sith CampBack on Dxun, general Tobin has contacted you in hopes that you will lead an attack on a Sith camp and the merchant quarter of Onderon. Just make sure to keep healing and using medpacks and soon his health will drain to nothing. 15 - Jedi Master Vrook You'll only fight Vrook if you told Azkul to begin the invasion or if you first fought him in the cave. In the southeast of the building there is a room containing a man named Zherron. Well this is somewhat interesting. Outside the salvagers are congregating around the camp fire. IGN & Friends Among Us Charity Livestream. In one of the droids you find a condenser that belongs to Akkere, the merchant outside of the base. There are Sith guarding the northern hallway and royal guards to the south. Crystal Caves. Your old friend Kavar is in the throne room as the last line of defense. Walk to the north where a group will emerge from enclave and head for the hills. The lightsaber attacks can be devastating, make sure to keep your party healthy with generous use of med packs. Threaten the fool and take the holocron from him as punishment. Monde Inconnu 11. Kavar will use attacks that have status effects on you. It is also helpful to have a Jedi on the team, as you will be facing quiet a few enemies around the tomb. Next, walk down the northern corridor and open the droid maintenance facility. If you are a female character, he will join your party. Last time, we were poking around the Kinrath caves on Dantooine and stumbled upon Master Vrook, the second of our four lost Jedi Masters. If you refuse to help him he will attack immediately. The goal of searching the archive is the far eastern room where a man called The Disciple waits in the archives. Use force persuade to get him to hand over his gun and his credits. Disable his terminal and the door in the center of the area will swing open. Also, if you've killed the kinrath in the crystal cave, speak with Zherron for the reward. An expert, this is definitely particular.' Take the path leading to the southeast first. There is a Drexl Larva guarding the throne room. [8] ... Azkul is a battle-scarred mercenary who served under Malak and later settled on Dantooine, attempting to destroy the local community of Khoonda but was thwarted by the Jedi Exile. Once inside the palace you will face Dark Jedi Apprentices. Dantooine 5. Here you can bring three droids back online and optimize their abilities. Kill the Laigrek in the area and let him out of the room. Ask him for a reward and then kill him for the artifacts in his bag. Use the security skill to compromise this entrance and loot the room inside. There was an equatorial one that was connected to a larger northern one and a south polar one by slender land bridges, as well as a disconnected north-eastern continent. There are Sith droids guarding this area. Force lightning works well against the three enemies. Rechercher dans ce site ... Les 4 membres du Conseil des Jedi du centre d'entraînement de Dantooine sont présents: maître Vandar Tokare, maître Zhar Lestin, maître Lamar Vrook et maître Dorak. The rest of the cave is filled with kinrath and their more deadly cousins the hive kinrath. Then, use repair skill to detonate the power generator at the tunnel exit. Equip items that will cancel these effects and use your own force powers against him. Choose to listen to his tales of the power of the dark side. Kavar will use attacks that have status effects on you. The correct entries are:Multiply, Subtract, Add, MultiplyYou receive lightsaber components for solving the riddle. Lie to her and say that he sent you to the planet. Kotor II, la soluce intégrale. Part 23: Dantooine: Hey, We Were Running Short on Mines, Okay? You can choose to take a quest from him that involves killing the hoards of kinrath that infest the caves on the Khoonda plain. Kotor 2 Dantooine Holocron Walkthrough. This doesn't serve any purpose, but it looks cool. The sub basement of the enclave is shaped like a square with many corridors and closets. 13:59. Help it to defeat these troops. At the end of the hall enter this code into the terminal to access more of the palace's riches: 66, 45, 39. This gives you plenty of time to set mines, replenish health, and use shield items. User Info: tpexrath. At the top of the second ramp is the entrance to the palace. Be sure to check all of the gray rubble piles as they will yield components for the crash site mission as well as helpful items. The lightsaber attacks can be devastating, make sure to keep your party healthy with generous use of med packs. In the crystal chamber there is a kinrath population that can be killed to complete the mission given to you by the military. Deep in the caves you come upon a mercenary encampment and a crystal chamber. The first part of the quest requires you to pick three members of your team to explore the Sith camp. This is a good method. The powerful force powers of Visas will come in handy for this battle. At the Sith camp to the right of the space craft, use the console to run a program that turns the droids and turrets against the Sith. At the end of this path is a lever that will help to open the main gate. #10 : Azkul, chef des mercenaires ... qu’on avait pu rencontrer dans le premier KotOR. You can persuade him to give you some information before doing battle with him. At the top of the second ramp is the entrance to the palace. Then, use the computer terminal to set them against the Khoonda troops. Once inside the tomb you will have to face Sith Lords and generals. You will reach a mercenary stronghold where master Vrook is trapped behind a force field. 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